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"ANMO Fish Pond Mining Game" is a blockchain mining game for IOS system and Android system, which integrates fun game elements + invitation mechanism. Use the game to effectively reduce the user's cognition and usage threshold, and use the fragmented time every day to enable users to obtain digital currency or gold coins with storage value free of charge through daily login, fishing, sharing of friends, invitation codes, etc. .
The ANMO Fish Pond game is an H5 game based on blockchain development. The player who registered the game account will also register a private account on Ethereum. The blockchain ensures the security and stability of the account. The value of the currency obtained by the player's fishing will be transferred to the player through the smart contract. With the support of blockchain decentralization technology, the ANMO fish pond game will have full ownership of the virtual assets in the game.
一、What is a fish？
1.Fish are produced from fish ponds and captured by fishing nets.
2.Each fish corresponds to a different value of gold coins, the value of the big fish > the value of the small fish.
3.Gold coins can be exchanged for cash, and future gold coins can be exchanged for digital currency or for trading.
二、What is a fishing net？
1.The fishing net represents the computing power. The higher the level of the fishing net, the greater the computing power and the higher the success rate of fishing.
2.The initial level of the fishing net is 10 and the full level is 100. Fish can be caught every time after full level.
3.Future fishing nets will gradually introduce functions such as transfer and sale.
三、What is the fishing net computing power？
The fishing net computing power imitates the mining power. The process of fishing is equivalent to the process of cracking the puzzle. When the fishing net is more powerful, the speed of cracking the puzzle is the greater the probability of catching the fish.
四、How to improve the level of fishing nets and get more gold coins？
1.New registered users receive 5 gold coins.
2.Each successful invitation to a friend's fishing net level increased by 5.
3.After the full level (18 people were successfully invited), each friend was invited to give 2 gold coins.
The game design follows the simple and fun principle. When the fish is caught, the corresponding gold coins will be obtained. The gold coins can be used to purchase the black fish into the card. After entering the card game, four cute ANMO cards will appear on the screen, and one will be randomly selected. The black fish can choose to continue to the next level or get the proceeds to leave. If you are empty, you can choose to consume black fish or quit the game.
The number of fish on this card is gradually increased, that is, the first level, the corresponding values of the four cards are fish +1, fish +1, fish +2, empty; the second level corresponds to the fish +2 , fish + 2, fish + 3, empty ... so when you get empty, when the number of black fish is sufficient, if you choose to continue, maybe the next level will be turned over!
Exchange ratio of black fish, gold coins and cash red packets：
15 gold coins = 1 black fish
1 black fish = 15 gold coins
100 gold coins = 1 yuan in cash